Xamarin.UWP FontImageSource does not get displayed

This content has 2 years. Some of the information in this post may be out of date or no longer work. Please, read this page keeping its age in your mind.You may have noticed that if you give an image a FontImageSource, the image does not display properly on the UWP platform. This is probably because the default value of the FontImageSource Color property is white, and you probably want to draw it white. Check if you are giving an explicit value to the Color property. If not, try it.

Xamarin.UWP: Image from embedded resource throws “Operation is not supported on this platform” error

This content has 3 years. Some of the information in this post may be out of date or no longer work. Please, read this page keeping its age in your mind. If you are getting the error “Operation is not supported on this platform” when you are trying to set an ImageResource from file for an image on Xamarin.UWP, then the problem comes from this line of code: The solution: Image as Embadded Ressource shows “operation is not supported on this platform” in UWP and Release (microsoft.com)In a short brief: You need to use the second parameter for FromResource method call. You must pass an assembly in order to success on UWP platform. iOS and Android is not affected with this error.

Xamarin.UWP DryIoC error: Code generation not supported on this platform

This content has 3 years. Some of the information in this post may be out of date or no longer work. Please, read this page keeping its age in your mind. If you are getting the following error when using DryIoC with Xamarin.Forms on UWP: Then instantiate your container with this code: The reason why you need to do this is here: DryIoc/ResolutionPipeline.md at master · dadhi/DryIoc · GitHub

Xamarin.UWP deployment failure: 0x80073D1F

This content has 3 years. Some of the information in this post may be out of date or no longer work. Please, read this page keeping its age in your mind.Solution Remove your application source code from shared folderorYou are being signed in with my Microsoft account in windows instead of the local user accountorVisual Studio is not able to delete the application data in your local packages folder, go to C:\Users\<YOURNAME>\AppData\Local\Packages\ folder, and delete your applications folder manually.orbrowse more solution at here 🙂

Xamarin UWP: Use multilanguage resource files properly

This content has 3 years. Some of the information in this post may be out of date or no longer work. Please, read this page keeping its age in your mind.IIf you are experiencing the oddity that the UWP version of your application can’t find the correct language version of your ‘resx’ files, then you have probably fallen into the same error I did. The language management of UWP apps works differently to its Android and iOS counterparts. Reade more about it at: https://docs.microsoft.com/en-us/windows/apps/design/globalizing/manage-language-and-region How the UWP deals with multilingualism in brief Two different lists are considered as the list of languages supported by the application. One is the list of languages supported by windows (language pack installed), and the other is the list of languages supported by the application (resx files created for them). The intersection of these can only be handled by the language switching code. Where to define all of the supported languages by the app Easily, without mainting it you can define them in only one line making a change in ‘Package.appxmanifest‘ file. The x-generate value will collect all of the available languages on compile time. Otherwise, you will need to list all of them one by one: Best practice? Perhaps, if the application is running on UWP platform, you should make an if statement for the runtime platform and filter out languages that are not supported by windows.