An Android Work Profile is a feature that allows you to separate work apps and data from personal apps and data on the same device. This is particularly useful for maintaining privacy and security in a corporate environment. However when you are developing an app for your company, who’s got these configurations on their mobile devices, you might find yourself in a tricky solution, because VS Code simply installs the app on the workprofile and on the normal profile aswell, but only can run with debug on the normal profile without any configuration.
Get the users of the Android device
To list users on an Android device using ADB (Android Debug Bridge), you can use the following command:
adb shell pm list users
This command will display a list of users on the device, including their user IDs.
For example, the output might look something like this:
Configure the .csproj to launch the app on work profile
Insert the following line within the <PropertyGroup> section of your .csproj file:
<AndroidDeviceUserId>10</AndroidDeviceUserId>
This attribute specifies the user ID for the Android Work Profile. The user ID 10 is commonly used for work profiles, but you should verify this for your specific setup.
Last but not least: Hit F5 and Run your project 🙂
Remark: This solution is only working in Visual Studio for Windows, and Visual Studio Code on mac.
In this post, we’ll guide you through the process of disabling these UI elements (zoom controls, compass, and location buttons) in your Android map implementation using a custom map handler. This approach gives you more control over the user experience and map functionality in your mobile app.
Creating a Custom Map Handler
To disable these controls, we need to customize how the map is rendered on Android. This involves creating a custom map handler that intercepts the way the map is displayed and adjusts its settings.
A detailed tutorial for creating custom map handlers can be found in this great guide by Vladislav Antonyuk. We will extend that concept here.
First, we need to implement a MapCallbackHandler that disables specific controls when the map is ready. This is done in the OnMapReady method, which is triggered when the map is fully loaded and ready for interaction.
using Android.Gms.Maps;
using Android.Gms.Maps.Model;
using Microsoft.Maui.Handlers;
using Microsoft.Maui.Controls.Compatibility.Maps.Android;
class MapCallbackHandler : Java.Lang.Object, IOnMapReadyCallback
{
private readonly IMapHandler mapHandler;
public MapCallbackHandler(IMapHandler mapHandler)
{
this.mapHandler = mapHandler;
}
public void OnMapReady(GoogleMap googleMap)
{
// Update map with any pins or map state changes
mapHandler.UpdateValue(nameof(IMap.Pins));
// Disable zoom controls
googleMap.UiSettings.ZoomControlsEnabled = false;
// Disable the "My Location" button
googleMap.UiSettings.MyLocationButtonEnabled = false;
// Disable the compass
googleMap.UiSettings.CompassEnabled = false;
// Additional settings can be adjusted here, such as disabling tilt or gestures.
}
}
In the OnMapReady method, we access the googleMap.UiSettings property, which contains several settings that control the map’s UI. In our example, we set the following to false:
ZoomControlsEnabled: Disables the zoom buttons.
MyLocationButtonEnabled: Removes the My Location button that appears when location services are enabled.
CompassEnabled: Hides the compass that appears when the user rotates the map.
You can also adjust other settings here, such as disabling tilt gestures or zoom gestures if needed.
This content has 6 months. Some of the information in this post may be out of date or no longer work. Please, read this page keeping its age in your mind.
You might encounter a scenario where the OverrideBackButtonPress method in your Page is not being triggered on Android devices. This can be a frustrating issue, but there’s a straightforward solution that involves modifying your AndroidManifest.xml file.
The predictive back gesture feature in Android can indeed affect how back button presses are handled in your application. Learn more at: https://developer.android.com/guide/navigation/custom-back/predictive-back-gesture
Predictive Back Gesture
Android’s predictive back gesture allows users to preview the destination or action that will occur when they complete a back gesture. In .NET MAUI, the OverrideBackButtonPress method allows you to handle the back button press event in your application. However, if this method is not being called, it could be due to a specific setting in your AndroidManifest.xml file.
Disabling Predictive Back Gesture
To ensure your custom back button handling works as expected, you need to disable the predictive back gesture by setting the android:enableOnBackInvokedCallback attribute to false in your AndroidManifest.xml file. This prevents the system from intercepting the back button press and allows your application to handle it.
<application
android:label="YourAppName"
android:icon="@mipmap/ic_launcher"
android:enableOnBackInvokedCallback="false">
<!-- Other settings -->
</application>
This content has 1 year. Some of the information in this post may be out of date or no longer work. Please, read this page keeping its age in your mind.
Android Auto is a popular platform that allows users to seamlessly integrate their Android devices with their car’s infotainment system. This integration extends to navigation, allowing users to launch navigation apps like Google Maps or Waze directly from Android Auto. In this blog post, we’ll explore how to achieve this functionality from within your Android application using .NET MAUI.
The key to launching navigation apps on Android Auto is to construct a URI with the desired latitude and longitude and use an Intent to open the navigation app. Let’s break down the code snippet you provided to understand how it works:
public class NavigationOnClickListener : Java.Lang.Object, IOnClickListener
{
private readonly CarContext _context;
private readonly double _latitude;
private readonly double _longitude;
public NavigationOnClickListener(CarContext context, double latitude, double longitude)
{
_context = context;
_latitude = latitude;
_longitude = longitude;
}
public void OnClick()
{
string uri = $"geo:{_latitude.ToString(CultureInfo.InvariantCulture)},{_longitude.ToString(CultureInfo.InvariantCulture)}";
Intent intent = new Intent(CarContext.ActionNavigate)
.SetData(AndroidUri.Parse(uri));
_context.StartCarApp(intent);
}
}
AndroidUri is the Android.Net.Uri class alias achieved by:
using AndroidUri = Android.Net.Uri;
Let’s dissect this code step by step:
NavigationOnClickListener is a custom class that implements the IOnClickListener interface. This class is responsible for handling the click event that launches the navigation app.
In the constructor, we receive three parameters: context, latitude, and longitude. context is the CarContext instance, and latitude and longitude are the destination coordinates (double).
Inside the OnClick method, we construct a URI in the following format: "geo:latitude,longitude". The CultureInfo.InvariantCulture is used to ensure that the decimal separator is a period (.) rather than a comma (,) to make the URI universally compatible. This is crucial because different regions may use different formats for numbers.
We create an Intent with the action CarContext.ActionNavigate. This action specifies that we want to launch a navigation app.
We set the data of the intent by parsing the constructed URI using AndroidUri.Parse(uri).
Finally, we start the navigation app by invoking _context.StartCarApp(intent).
This content has 1 year. Some of the information in this post may be out of date or no longer work. Please, read this page keeping its age in your mind.
Android Auto has become an integral part of the modern driving experience, allowing users to access important information and features without taking their eyes off the road. In this blog post, we’ll explore how to implement asynchronous loading of lists in Android Auto to ensure a smooth and responsive user experience.
If you are new how to implement Android Auto in your .NET MAUI Application, then scroll to the very end of this post, and you will find a detailed tutorial video by Christian Strydom how to do it.
Implementation
Let’s assume that we have a class with a list of SomeObject named _allItems. This list contains the data we want to display in an Android Auto list. If you dont have this private field of List<SomeObject> in your Android Auto Screen class, then define it like this: ‘private List<SomeObject> _allItems;’
We’ll use the OnGetTemplate method to check whether _allItems has data. If it doesn’t, we’ll start an asynchronous task to load the data and show a loading indicator. If it does, we’ll build the list with the existing data.
OnGetTemplate modify
In the OnGetTemplate method, we’ll first create a ListTemplateBuilder and check if _allItems has data:
public override ITemplate OnGetTemplate()
{
var listTemplateBuilder = new ListTemplate.Builder();
if (_allItems?.Any() != true)
{
// Start an async task to load data
_ = LoadData();
// Show a loading indicator
return listTemplateBuilder.SetLoading(true).Build();
}
// Build the list using the existing data
var items = BuildListItems(_allItems);
listTemplateBuilder.AddItems(items);
return listTemplateBuilder.Build();
}
Implement the Async Task
Now, let’s create an asynchronous task, LoadDataAsyncTask, which will invoke a method asynchronously to fetch and set the value of _allItems. We will use a hypothetical API call as an example:
private async Task LoadData()
{
try
{
// Perform an asynchronous operation (e.g., an API call)
var result = await SomeApiCallAsync(); // Replace with your actual API call
// Set the value of _allItems with the result
_allItems = result;
}
catch (Exception e)
{
// Handle exceptions and show a CarToast
CarToast.MakeCarToast(CarContext , "An error occurred", CarToast.DurationLong).Show();
}
finally
{
// Ensure that the UI is invalidated
// This will trigger the OnGetTemplate again.
Invalidate();
}
}
Implementing asynchronous loading of lists in Android Auto ensures that your app remains responsive and user-friendly. By following this approach, you can fetch and display data efficiently, handle exceptions gracefully, and maintain a smooth user experience while driving. Android Auto provides a powerful platform for developers to create safe and engaging automotive experiences, and proper asynchronous loading is a key part of that experience.